Click for Information
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If you attended
the IGDA members-only party at GDC 2008, you played a game I
designed! I was responsible for the social networking card
game played by over 1,500 game developers at that
party!
You can download the game cards here. (6MB, Zipped, 30 JPGs)
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Chris Keeling
Welcome! I am a game writer /
designer looking for a challenging position at an exciting
cutting-edge game studio. My Curriculum Vitae
can be found on the pages of this website, along with links to
samples of some of my work.
- I have a rich blend of skills that allow me to function
well in both game writing and game design.
- In each of the game development positions I have held, I
have been able to contribute to documentation, design,
community development, and testing.
- I am an avid technologist, with extensive experience
with publishing tools, moderate Web programming skills,
marketing and Web content development, and design and
specification experience in multiple game types.
- My extensive reading, writing,
gaming, and military background, combined with my studies in
history, languages, and game design, gives me a good feel
for fictional cultures, mission balance, and gritty
realism.
- I have a variety of experience outside of game
development to complement my work in the game development
community, including managing writing teams, editing, and
advocating Agile development methodologies.
- I am a gamer; I cut my teeth on board wargames, video
games, and fantasy roleplaying games in the 1970's and
I still play all kinds of MMO, RPG, FPS, strategy games, pen
and paper games, miniatures games, and traditional
wargames.
I can also be
found on LinkedIn (where I manage the Game Writing Group, with over 600 members)
and the International Game Developers Association's
Game Writers
Special Interest Group (where I am a Committee
member).
Some of the areas in which I can help make
your game better include:
- Game
Writing
- Game Design
- Editing
- Community
Management
- Technical Writing
- Strategy
Guides
- Help
Systems
- Research
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